This article is published in the Tasambo Journal of Language, Literature, and Culture – Volume 1, Issue 1.
Dr. Helen
Idowu Adhuze
Department of English, Adeyemi College of Education, Ondo, Nigeria
adhuzehi@aceondo.edu.ng
08033601190
Abstract
Anthropomorphism, the imposition of human traits on nonhuman
objects and animals, is an ancient tradition in the art of storytelling.
Existing studies on anthropomorphism in literature have mostly focused on its
being a satirical device in adult fiction but paid less attention to how
anthropomorphism is constructed in literature for children. This study was
executed to examine the depiction of anthropomorphism through folktales, modern
fables, and digitales-in selected contemporary Nigerian prose narratives for
children intending to establish the use of anthropomorphized characters to
bring abstract concepts to life. Jean Piaget’s cognitive constructivism was
adopted as the theoretical framework for the study. Five narratives were
purposively selected because of their relevance to the study. The narratives
were subjected to critical analyses. The face of anthropomorphism is revealed
as a rhetorical tool through personification and metaphoric expressions.
Anthropomorphism in children’s narratives serves as an attention grabber and a
means of giving concrete information on learning through cognitive
constructivism which is effective through a literature-based learning
experience. In juvenile literature, anthropomorphism is used in building a
relational attitude between the young readers and the fictional characters in
the text for subtle facilitation of knowledge.
Keywords:
anthropomorphism, cognitive
constructivism, literature-based instruction, experiential learning
Introduction
Different
definitions of children’s literature have been espoused by various scholars in
the field. The rallying points of the definitions are based on the “intended
audience” and the “purpose/function” criteria. As such, children’s literatures
are oral and written stories for children from early childhood to adolescence
meant for pleasure, as well
as social and moral instructions (Adhuze, 2017).
The concept of childhood, its worldview, and
experience is largely responsible for the tag “children’s literature’’ and this
is what informs the study of childhood by child development theorists like
Maslow (emotional), Erikson (social), Piaget (cognitive), and Kohlberg (moral).
Children’s literature is therefore categorized in line with the different
stages of development. Piaget (1948) identified five developmental stages in
accordance with the child’s level of cognitive development. The first level is
the sensorimotor stage for children from 0-2years. The second stage is the
pre-conceptual thought stage from 2years -3years. The third level is the
intuitive thought stage from 4years -8years. The concrete operational stage,
which is the fourth, is for children aged 9-12years. Lastly, children from age
12 and above belong to the formal operational stage which is the last of the
stages (Dasylva, 2007 cited in Adhuze, 2017).
Apart from the basic genres
of Poetry, Prose, and Drama, associated with literature, books written for
children are sometimes divided through the different stages of development or
by genres. Children’s literature delineated according to age includes:
i.
Picture books (0-5years) for pre-readers: these are
lavishly illustrated and meant to teach basic concepts and ideas like associating
a word to a picture or drawing, counting numbers, etc. They are essentially
information books.
ii.
Early readers (5-7years): are ideal for introducing
children to learning how to read.
iii. Chapter books (7-12years) are suitable
for those who have attained a level of mastery in reading.
Classifications according to the genre are:
a.
Picture books for the teaching of basic
concepts and patterns
b.
Oral /folk literature
c.
Fiction
d.
Non- fiction
e.
Biography
f. Poetry and verse
With the advent of technology, children’s educators
have become more resourceful in fast-tracking the learning process, especially for
children. This has propelled a higher level of anthropomorphization of learning
materials in literature for children, especially with the introduction of theme
parks, interactive books, and digital storytelling.
Based on its history, a fertile critical study
in children’s literature blossomed in the late twentieth century. Though
marginalized, children’s literature is a treasure throve of ideologies that are
entrenched into people’s lives right from childhood. This marginalization has
however paid off by serving a positive purpose which has opened the door to
interdisciplinary studies in children’s literature. Different scholars from
different fields like literature, language, education, library studies,
history, philosophy, psychology, art, popular culture, media, cognitive
sciences, and others have been attracted to the critical study of children’s
literature (Hunt, 1999).
Before the advent of print
media, children being told “moonlight stories” in Africa had their senses of
imagination sharpened as they had to visualize for themselves the various
animal characters depicted in traditional tales. This imagination serves them
in real-life situations to easily recognize these animals, based on the vivid
descriptions given by the storyteller(s).
Matching fictional animals
with real ones becomes easier with the use of print media, which avails the
illustrators/artists of children’s books to do justice to the artistic
representation of different animals in stories. Consequently, these take us to
the artistic and modern phases of anthropomorphism through enchanting
illustrations in books for children. This has also promoted the art of
illustrators as they are given equal recognition alongside the authors of
award-winning literature for children.
In
juvenile literature, anthropomorphism is used in building a relational attitude
between the young readers and the fictional characters in the text for the subtle
facilitation of knowledge.
A critical review of relevant
literature on anthropomorphism
According to Airenti (2019), anthropomorphism
has multiple interpretations which are dependent on different disciplines.
However, the common ground for most of the interpretations lies in
“distinguishing children’s manifestations of this attitude, which are
considered “natural”, from adult’s occurrences which must be explained” by
resorting to circumstances. Therefore, she opines that anthropomorphism is not
rooted in “specific belief systems but rather in interaction” where nonhuman
specie is adorned with the garb of a human interlocutor regardless of the
beliefs of people who choose to anthropomorphize animals, natural objects, or
phenomena.
For adults, anthropomorphizing is by choice and
situation of the human interlocutor as there are varieties of animals or
objects available for this purpose depending on the “affective states” and not
the cognitive recognition of the people who attribute human characteristics to
nonhumans in any chosen context (Burke and Copenhaver, 2004; and Airenti:
2019). She concludes that anthropomorphism is an inherent human attitude that
begins in infancy and continues for a lifetime.
Anthropomorphism in religion is similar to
animism (Piaget, 1926; Guthrie, 1993; and Airenti, 2019). Piaget (1929) opines
that animism in children undergoes two stages: integral and implicit animism
which spans from 0-4 years and systematic animism based on the principle of
“introjections”. Animism in children helps in their thought development
process. The irrational thought process is refined over time through the
shedding of the childish egocentric attitude and thought process which
eventually paves the way for rational causal thinking. It is deployed in
literature as a rhetorical tool through personification and metaphoric
expressions. In children’s literature, it is used as an attention grabber and a
means of sustaining the interest of the young audience in exploring literary
texts and giving moral instructions to children. As a linguistic device, it is
a tool for scaffolding the cognitive and affective modes of young learners to
enhance the visual and mental interpretation of the message being conveyed
through the story. In effect, the process of anthropomorphic attribution passes
through three stages starting with the author, to the subject of communication,
and on to the readers. The process of interpretation is usually in this order.
The introduction of anthropomorphic stimuli to people with special needs like
autism is a source of social motivation for learning.
In
children’s literature, anthropomorphism has generated a moral debate on the
infringement of animal rights. Beginning with the popular animal autobiography
of the Victorian period, Anna Sewell’s Black
Beauty (1877), a notable example of this genre, proposes animal welfarism.
Nonetheless, animal stories have been criticized by some scholars (Ganea et al;
2014) because of their tendency of confusing the demarcating line between the
human and nonhuman entities which Airenti (2019) describes as “mistaken representation”.
Ganea et al (2014) express the apprehension
that “Children are sensitive to whether the structure of the story world
resembles the structure of the real world, and their learning is disrupted if
content information is portrayed in a ‘far’ fantastical context”. Citing Carey
(1985), Airenti (2019) avers that anthropomorphism is developed in children
through cultural influence and the belief systems of the adults around such
children. Therefore, anthropomorphization of animals is cultivated in children
as a result of urbanization unlike their counterparts from rural areas. It
facilitates a better understanding /interpretation of the natural environment
as intentionality offers the best model of description for such a relational
attitude between man and the natural entities around him. Anthropomorphized
characters boost empathy in children. This relational attitude is facilitated
through the human imagination operational at the different stages of human
development. Essentially, anthropomorphism is a human attitude developed as a
child and maintained through adulthood. It is “a specific human attitude, not a
childish mistake”.
Airenti (2019) and other scholars conclude that
anthropomorphism is the human relational attitude towards the nonhuman world;
be it an animal, plant, any object, or natural phenomenon. Going by this
relational model, anthropomorphic attitude is not dependent on any belief, but
on a conditional preference of relation to the nonhuman entities in any given
situation whether real or imaginary. In juvenile literature, anthropomorphism
is used in building a relational attitude between the young readers and the
fictional characters in the text for the subtle facilitation of knowledge of
social and moral admonitions.
The intricacy of children’s literature lies in
its effectiveness at communicating ideas to its targeted audiences, and other end-users,
like the adult readers and the critics. In effect, more priority has been given
to the study of children’s literature to ensure the appropriateness of the
“techniques of criticism, discourses, and strategies” employed by its writers
and critics (Hunt, 1999:2). This is where, discourse analysis, philosophy, and
psychology come to play in the critical study of literature for children.
Children’s literature has an
age-long history in the oral tradition with its adaptation of the elements of
folklore and fairytales in its narration techniques. Anthropomorphism, the
imposition of intentional human traits on nonhuman creatures, objects, and
other natural phenomena, is a significant feature of folktales, myths, legends,
and fantasy (Lynch-Brown et al, 2011; Galda et al, 2010; and Adhuze, 2018). The
representation of animals in children’s stories is aimed at achieving three
major purposes: getting and sustaining the interest of the young reader, as a
subtle way of intimating children with some complex life issues, and as a tool
for social and moral instructions (Blount, 1975)
Anthropomorphism may be prehistoric, but its
literary influence is similar to the discourse of sensibility which enables a
literary writer to present a delicate issue in a non-provocative manner to
evoke a positive aesthetic or ethical response from an individual. The cultures
of sensibility are pervasive during the eighteenth and nineteenth centuries,
and its influence still permeates into the twentieth century accentuating
modern consciousness and psychology (Blackburn, 2016). There are different
scholastic views in support of the literary use of anthropomorphism, while
there are others with contrary opinions. However, the focus of this study does
not completely dwell on these arguments. Earlier studies in children’s
literature have examined the importance of having attractive illustrations;
this present study explores the different phases of anthropomorphism – oral
tales, print media, and ‘digitales’ – in children’s narratives and argues that
digital storytelling, a new form of anthropomorphism, is a step ahead of
artistic illustrations in books written and produced for children as they are
intuitively drawn to these “humanoids” in their books or electronic devices. The
present study investigates the natural attraction of children to animals which
propels them to exhibit a preference for animal stories and how authors of
literature for children capitalize on this as a means of getting the children
hooked to their literature (Blount, 1975 and Armstrong, 2010).
The
use of anthropomorphism as a learning strategy in literature began from the
oral tradition through folktales and fables. Literature for children was
birthed to enhance learning and instruction and meet the peculiar needs of
young children in terms of their taste, form, and content of what could easily
appeal to their taking a delight in reading. Adhuze, (2017: 6), hints that
“literature for children can boost the attainment of different educational
roles in the school curriculum. These roles range from “a resource for language
development’’, to being “an extension tool for gifted readers’’, “a vehicle for
meta-comprehension assessment’’, “an alternative text’’, “a utility for
disabled students’’ and a vehicle for addressing “equity issues”.
In stories for children, there are some devices adopted to
easily catch the attention of children during a storytelling session. Bennett
(1993) observes that there is a magical attraction to a good story that begins
with: “Once upon a time…” (p.12). Another psychological hook in children’s
literature is the audience participation which takes place during the narration
through a call and response song or intermittent rhetorical questions posed by
the narrator.
Animal stories are very effective as scaffolding tools for providing
a suitable learning background for children. Children are naturally wired in
this form, especially from 1-2 years. For instance, in Mo Willem’s City Dog, Country Frog, illustrated by
Jon J. Muth, an unusual friendship between a dog and a frog is depicted. The
story shows how the dog mourns the loss of his friend, while still hoping for
the return of the dead friend. This has a great cognitive implication for the
children to understand that death translates to a total loss of a loved one.
Also, anthropomorphism is a type of metaphor-making that
enables young children to identify with the characters in the story and applies
the moral/social lessons of the story to real-life situations. A fable that
readily comes to mind here is Aesop’s fable of the Fisherman and his wife, as retold by Clifton Johnson (1993). The
story narrates the fisherman’s encounter with a strange talking fish, who
promises the fisherman whatever he wants if he could spare his life. Three
important life lessons are taken away from this story, as the fisherman’s wife
takes undue advantage of the promise given by the fish: 1) there is always a
reward for kindness; 2) the danger of greed; and 3) the danger of taking undue
advantage of people’s benevolence, which led to a reversal of fortunes for the
fisherman and his wife, who wanted to rule over the sun and the moon.
Methodology
This study adopts the qualitative research
methodology through a random selection of five narratives: Ada K. Agwu’s Spider’s
Land, Ambrose M. Chukwudum’s “Which is bat- Bird or Beast?” from his Tales
from the Forest World, and Chio Enwonwu’s trilogy on the exploit of Tortoise:
Tortoise Goes to Town, Tortoise Returns to the Woods, Tortoise in Exile, and
Efosa and the Magic Broom, a digitale produced by Nicademia. These
narrative texts were purposively selected based on their relevance to the study
and were subjected to critical analyses to examine the effectiveness of the use
of anthropomorphism in characterization, the narrative mode, and its overall
import on the sustenance of the learners’ interest, and the delivery of the
thematic concepts in the story.
Theoretical framework
This study is based on cognitive constructivism
as propounded by Jean Piaget (1926). Constructivism is a process of acquisition
of knowledge whereby learners are assisted in harnessing their thought
processes through their exposition to learning experiences which are
commensurable to their level of cognitive development such that there are
justifications for “meaning-making” or interpretation of the acquired knowledge
through the previous and present learning experiences.
It is also a process of enriching the thinking
faculty of learners through relevant and adequate learning aids which appeal to
the cognitive development stage of the learners. This theory underscores how
humans construct meaning by examining the connection between their experiences
and thought processes to form a new idea or concept. In other words, this
process of learning is learner-centered because the learner can form knowledge
out of their learning experiences.
Anthropomorphism
in children’s narratives serves as an attention grabber and a means of giving
concrete information on learning through cognitive constructivism which is
effective through a literature-based learning experience that gives
concreteness to abstract concepts thereby expanding their understanding of
different concepts and issues during the learning process. Anthropomorphism as a literary device is used
to attract the learners’ attention and activate their thought faculty,
especially those who are young learners.
Textual analyses and
discussions
In modern fables, like Chio
Enwonwu’s series about his folk hero – tortoise – which chronicles the
protagonist’s exploits in town among people (Tortoise goes to town), his return to the woods among other animals
(Tortoise returns to the woods), and
his life in exile (Tortoise in exile),
after the unfortunate incidence of the collapse of the hall which Tortoise
encouraged them to build. This modern fable veered from the stereotypical image
of the tortoise as a trickster usually depicted in traditional folktales
featuring the tortoise.
In Tortoise goes to town, Tortoise
is not just portrayed as a “talking animal”, but he is made to interact with
the people of the town he finds himself. He also learns a few things about the human
civilization which he introduces to other animals on his return to the forest
as found in Tortoise returns to the woods. The major change he attempts
to introduce fails when the hall he led the animal to build collapses, and he
is forced to embark on an exile to another land as found in Tortoise in
exile. This story underlines the challenges which come with effecting a
change in society. Tortoise’s efforts would have been applauded if the proposed
hall had been successfully built. However, just as most human beings would
react, Tortoise was solely blamed for the collapse of the hall as the other
animals were not ready to share the blame for their failure with him.
The
selected narratives portray anthropomorphism through characterizations and the
narrative mode employed in all the stories examined through the voice given to
the animal characters to enlighten the young readers and attract their
attention throughout the narration of the story, couching unpleasant life
issues like death and betrayal in a less shocking manner through the use of
anthropomorphized entities, as found in Agwu's Spider Land, Enwonwu's
Tortoise Returns to the Woods and Tortoise in Exile. Effecting and
sociality; as cognitive and motivational factors for promoting knowledge about
the environment and other nonhuman entities are emphasized by making abstract
concepts come alive through intentionality as depicted in Agwu’s Spider Land, Chukwudum’s “Which is Bat-
Bird or Beast?”, and Enwonwu’s three modern fables where scientific facts about
spiders, bats, birds, tortoise, and other animals are conveyed through an
imaginative combination of fact and fiction.
In Efosa
and the magic broom, the digitale produced by Nicademia, an affective
relationship is established between the two major characters to facilitate the trust
and confidence needed for exploration and learning. The face of
anthropomorphism is revealed as a rhetorical tool through personification and
metaphoric expressions.
Another advantage of reading
animal stories is that it encourages empathy in young children and awakens them
to see a reflection of themselves in others. This is craftily depicted in Chio
Enwowu’s modern fables on Tortoise who cultivated human attributes during his
sojourn in town with people and introduces same to the animals on his return to
the woods, and his eventual betrayal by the other animals which led to his
exile and personal emancipation.
The story in Ada K. Agwu’s Spider Land and Ambrose Chukwudum’s tale
about the bat reify the interconnection between human and nonhuman nature,
using the animal characters as mouthpiece, the stories present a vivid
description of different animals, their habitats, their roles, and importance
in nature. This is a great plus in ecocritical studies/environmentalism. The
early development of empathy in children alerts them to the interconnection
between human and nonhuman nature. As such, they see the need to respect and
protect other species and the natural environment.
Before the advent of print
media, children being told “moonlight stories” in Africa had their senses of
imagination sharpened as they had to visualize for themselves the various
animal characters depicted in traditional tales. This imagination serves them
in real-life situations to easily recognize these animals, based on the vivid
descriptions given by the storyteller(s).
Matching fictional animals
with real ones becomes easier with the use of print media, which avails the
illustrators/artists of children’s books to do justice to the artistic
representation of different animals in stories. Consequently, these take us to
the artistic and modern phases of anthropomorphism through enchanting
illustrations in books for children. This has also promoted the art of
illustrators as they are given equal recognition alongside the authors of
award-winning literature for children.
In modern fables, like Chio Enwonwu’s series about his folk
hero – tortoise – which chronicles the protagonist’s exploits in town among
people (Tortoise goes to town), his
return to the woods among other animals (Tortoise
returns to the woods), and his life in exile (Tortoise in exile), after the unfortunate incidence of the collapse
of the hall which Tortoise encouraged them to build. This modern fable veered
from the stereotypical image of the tortoise as a trickster usually depicted in
traditional folktales featuring the tortoise.
The face of anthropomorphism beams through other figures of
speech like simile, metaphor, personification, and apostrophe as they all have
the attribution of human traits or emotions on a nonhuman object or entity at a
different level of comparison; in the use of simile and metaphor, imagery; as
we have in personification, and apostrophe as the case is in the use of
invocation. Personification is the attribution of human characteristics to a
nonhuman object or the representation of abstract quality/concept in human
form. For instance, the statement; “Justice is blind” presents vivid visual
imagery of the concept of “justice”. Justice is always depicted as being
“blind” to show that it mediates in an issue without any bias for class, race,
gender, etc between the parties involved, but judgment is always based on
presented “facts”.
In
juvenile literature, anthropomorphism is used in building a relational attitude
between the young readers and the fictional characters in the text for the subtle
facilitation of knowledge.
Anthropomorphized animals or
objects are made to behave or act like human beings, talking, walking, singing,
dancing, cooking, driving, etc. Stories for children are replete with such
instances in different animal stories of folktales with the tortoise, spider,
or rabbit depicted in their trickster roles, or fictional characters like
Winnie the Pooh, Mickey Mouse, Pinocchio, Barney the bear, or Mutant Ninja
Turtles.
Personification and
anthropomorphism are literary devices that attribute human characteristics to
nonhuman entities. The dividing line is the fact that personification is merely
a figurative representation, whereas anthropomorphism is a literal
representation where nonhuman entities actually act like human beings
expressing full human emotions and actions. While personification is an
imaginary representation, anthropomorphism is a “real” make-believe
representation. The opposite literary device of anthropomorphism is zoomorphism
whereby animal qualities are attributed to human beings as we have in
“Spiderman”, “Batman”, “Antman”, “Catwoman”, “Wolverine”, and “Black Panther”.
Anthropomorphic or zoomorphic features are sometimes reflected in the use of
similes and metaphors. Notable works which have anthropomorphic characters include
George Orwell’s Animal Farm, Mark
Twain’s A Dog’s Tale, Anna Sewell’s Black Beauty, and J. R. R. Tolkien’s The Lord of the Rings.
Digital story telling- a new trend in
anthropomorphism
Learning methods have been categorized into
three: auditory, visual, (sometimes these two are taken together as
audio-visual) and kinesthetic. The auditory method deals with the use of the
organs of hearing to listen to a set of information or instruction. The visual
mode of learning includes the use of the eyes to observe and see what is being
learnt while the kinesthetic involves engaging in activities using any of the
four limbs.
The audio-visual mode of course deals with the
use of both the organs of hearing and seeing during the learning process. The
teaching and learning resources available through digital technologies take
care of all the modes of learning. While some of the resources could be used
independently for any of the learning methods, these different resources could
be integrated in realizing the three modes of learning for a more effective and
highly motivated process of learning.
Digital learning incorporates the use of these
three methods of learning. This means that the three modes could be explored
during a teaching-learning process. Digital learning aligns with a
constructivist framework as it encourages a learner-centered approach to
learning whereby the learners are actively engaged as they create their new
knowledge physically; through their active involvement in the learning process,
symbolically; by making their own representation in engaging their creative
imagination, socially; by conveying their meaning making to others, and
theoretically; by attempting to explain things or concepts learnt in their own
way.
Constructivism enables the learner to create
new knowledge from what they have acquired. It encourages the active
involvement of the learners in the teaching-learning process. It propels the
learners to achieve an effective thought process and collaboration with others,
and it is inquiry-based thereby creating opportunities for investigation and
use of various resources to resolve learning problems.
Digital storytelling is a user-directed
technology to help instructors and learners use technology effectively in the
classroom. It is more effective than a lecture-based instructional strategy
because technology is used to enhance the quality of education and include the
learners in the teaching-learning process. The coinage, “digital storytelling”
is credited to Joe Lambert in 2002 with the publication of Digital Storytelling: Capturing Lives, Creating Communities, a
product of his collaborative efforts with Dana Atchley’s show titled Next Exit in 1986.
Digital storytelling is grounded on the
importance of communication and dissemination of knowledge among human beings
which is easily facilitated through stories. It is a technological display of
the innate desire of man to relate with others around him. Digital storytelling
is a blend of orature and the latest digital technologies such as computers,
mobile phones, cameras, scanners, and others to narrate a story. It blurs the
boundaries between orature and literature to produce “digitales” and
facilitates interactive and seamless communication among many people across
several divides or spaces (Porter, 2005).
Digital media has become the norm in modern
communication technology. It is very popular in every society, especially among
the young generation, a generation of netizens who spend time on the internet
using several media like mobile phones, iPods, iPads, computers, and other
devices. Children of this generation, both in developed and developing nations
are quite familiar with how to navigate their way through cyberspace. This is
an advantage for teaching and learning in the new normal as their technological
literacies are further honed during the teaching-learning process in classroom
situations.
The third phase of anthropomorphism is through
the digital story-telling medium, incorporating animation and cartooning. A
good example here is the story titled, Efosa
and the magic broom, produced by Nicademia, a digital story-telling outfit
based in Lagos, Nigeria, poised to make learning fun for children, to preserve
and teach the Nigerian languages through animation. Each episode of the
animated series showcases the rich culture and language of different people
from Africa, as narrated by Efosa and the talking broom, which takes her on a
tour of the African countries for a firsthand experience of the people and
their cultures.
Digital stories are also
presented through interactive books for children. For instance, The little duck was produced by Disneyland
Paris, Legend of Zelda, by Nintendo, The very hungry caterpillar by Eric
Carle, and pop-up/lift the flap books, like Press
here, Gallop, and the Flora Series (Flora
and the flamingo, Flora and the peacocks, Flora and the penguin).
Conclusion
From this study, anthropomorphism is reflected
in different fields of human engagement, religion, psychology, sciences, arts,
and humanities. It is borne out of the anthropocentric attitude of man towards
other species and objects around him. Anthropomorphism is the attribution of
mental states to nonhuman species, objects, and natural phenomena.
Anthropomorphism is deployed
as a psychological/emotional hook to gain the attention of children in
exploring their literary world. For the authors and publishers of children's
books, it is a marketing strategy to get the books off the shelf and into the
hands of the targeted audience. Besides the use of talking animals in
children’s narratives, eye-popping illustrations are very strategic in
navigating the narrative plot of stories for children. This is usually the case
for readers at the early childhood stage who are automatically attracted to
pictures. To satisfy their taste at this level, such children are presented
with wordless picture storybooks which they can easily relate with. For this
singular reason of making story books appealing to children, anthropomorphized
animals, objects, and artifacts are further imbued with other human traits
apart from “speaking” such that these “humanoids” characters are made to play
all imaginable human roles in a story; from wearing clothes to driving
/operating different machines and showing emotions.
Its adoption in children’s literature is to
promote a relational connection between the young readers and the text. It is
essentially an “advertizing’ gimmick for publishers and authors, while it is a
learning tool in the classroom. Anthropomorphizing through digital storytelling
makes the text come “alive” as the young audience becomes actively involved in
the production of the digital narrative.
References
Adhuze, H.I. (2017, February). Ph.D. Thesis. Ecological consciousness in African prose
narratives for children. Ibadan, Oyo, Nigeria: Department of English,
University of Ibadan, Ibadan. https://in.library.ui.edu.ng
Adhuze, H.I. (2018). Traditionally-inclined tales and
ecological issues in African prose narratives for children. Literary and linguistic perspectives in
orality, literacy and gender studies. A. Osisanwo, K. Adebiyi-Adelabu and
A. Mosobalaje. Eds. Ibadan: Kraft Books Limited. 97-112.
Airenti, G. (2018). The development of anthropomorphism in
interaction: intersubjectivity, imagination, and theory of mind. Front. Psychol. 9:2136. https://doi:/10.3389/fpsyg.2018.02136
Agwu, A. K. (1996). Spider’s land. London: John Murray
(Publishers) Limited.
Airenti, G., Cruciani, M., Plebe,
A., eds. (2019). The cognitive
underpinnings of anthropomorphism. Lausanne: Frontiers Media. https://doi:10.3389/978-288963-038-7
Armstrong, J. (2010). Eating reading animals. The Hornbook Magazine 86.3. 34-40
Bennett, W. J. (1993). Introduction. The book of virtues: a treasury of great moral stories. W. J.
Bennett. Ed. New York: Guideposts. 12
Blount, M. (1975). Animal
land: the creatures of children’s fiction. New York: William Morrow.
Burke, C. L., and Joby G. Copenhaver (2004). Animals and
people in children’s literature. Language
Arts 81.3, 205-213.
Chukwudum, A. M. (2004). Tales
from the forest world. Lagos: Longman Nigeria Plc. 30-43
Domenica B., Pietro Perconti and Allessio Plebe (2018).
Anti-anthropomorphism and its limits. Front.
Psychol; https://doi.org/10.3389/fpsyg.2018.02205
Dyer, J. R., Shatz, M., and Wellman, H. M. (2000). Young
children’s storybooks as a source of mental state information. Cognitive Development 15, 17-37. https://doi:10.1016/S08852014(00)00017-4
Dyer-Seymour, J. R., Shatz, M., Wellman, H. M. and Saito, M.
T. (2004). Mental state expression in US and Japanese children’s books. Int. J. Behav. Dev. 28, 546-552. https://doi:10.1080/01650250444000261
Galda, L., Bernice E. Culliman, and Lawrence R. Sipe (2010).
Literature and the child. 7th
ed. Belmont: CA. Wadsworth/Cengage Learning
Ganea, P. A., Canfield, C.F., Simos-Ghafari, and Tommy Chou
(2014). Do cavies talk? The effect of anthropomorphic picture books on
children’s knowledge about animals. Front.
Psychol. https://doi:/10.3389/fpsyg.201402136
Guthrie, S. (1993). Faces
in the clouds: a new theory of
religion. New York: Oxford University Press.
Hunt, P. (1999). Introduction: the world of children’s
literature studies. Understanding
children’s literature. P. Hunt. Ed. London: Routledge.1–14.
Jaques, Zoe (2015). Children’s
literature and the posthuman: animal, environment, cyborgs. New York: Routledge.
Johnson, C. (1993). The fisherman and his wife. The book of virtues: a treasury of great
moral stories. W. J. Bennett. Ed. New York: Guideposts. 53-57
Le Guin, Ursula K. (2004). Cheek by jowl: animals in
children’s literature. Children and
Libraries Education 2.2, 20-30
Linyun, W. Yang, Pankaj Aggarwal, Ann L. Mcgill (2019). The
3 C’s of anthropomorphism: connection comprehension, and competition.
21-03-2021. https://doi.org/10.1002/arcp.1054
Lynch-Brown, Carol; Carl M. Tomlinson, and Kathy G. Short
(2011). Essentials of children’s
literature 7th ed. Boston: Pearson.
Nikolajeva, Maria (2016). Recent trends in children’s
literature research: return to the body. International
Research in Children’s Literature, 9.2, 132-145
Ohler, J. (2007). Digital
storytelling in the classroom: new media pathways to literacy, learning, and
creativity. California: Corwin Press.
Porter, B. (2004). Digitales:
the art of telling digital stories. Bernajean Porter
Rossiter, M. G. (2010). Digital story telling: a new player
on the narrative field. New Directions
for Adult and Continuing Education. 126: 37-48. https://doi.org/10.1002/ace.370
Simons, John (2002). Animal
rights and the politics of literary representation. London: Palgrave.
Ubalua, V. (n.d) Efosa
and the magic broom. https://www.nicademia.com
You, Chengcheng (2020). The necessity of an anthropomorphic
approach to children’s literature. Children’s
Literature Education. https://doi.org/10.1007/551058-020-09409-6
No comments:
Post a Comment
ENGLISH: You are warmly invited to share your comments or ask questions regarding this post or related topics of interest. Your feedback serves as evidence of your appreciation for our hard work and ongoing efforts to sustain this extensive and informative blog. We value your input and engagement.
HAUSA: Kuna iya rubuto mana tsokaci ko tambayoyi a ƙasa. Tsokacinku game da abubuwan da muke ɗorawa shi zai tabbatar mana cewa mutane suna amfana da wannan ƙoƙari da muke yi na tattaro muku ɗimbin ilimummuka a wannan kafar intanet.